ASTOUNDING TALES OF BRITANNIATHE TREASURE HUNTER FILE
Guide No. 10 of 1810¢Wild & sea
WILD & SEA

TREASURE HUNTER

Somebody buried a chest, drew a map, and then arranged for something horrible to sit on top of it. You have the map, the shovel, and a worrying amount of optimism.

Start training ▸ See the build
Fighting
3/5
Magic
3/5
Cozy
3/5
Difficulty
Medium
Time to GM
2–3 weeks of evenings
Startup cost
~1,200gp
Straight talk, no padding

WHAT YOU ACTUALLY DO

FOUR GUARDIANS. ONE CHEST. NO WITNESSES.

Monsters drop treasure maps, and a treasure map is a small adventure in a box. Cartography decodes it into a real location. You sail or ride out there, dig with a shovel, and the chest comes up — along with several guardians that spawn specifically to stop you, scaling with how good the map was.

Then the chest fights back on its own. It's locked and it's trapped, which is where Lockpicking and Remove Trap earn their place on the sheet. A trapped chest opened carelessly does real damage, and a chest you can't pick is a chest you carried a shovel across the world for nothing.

What's inside is the best loot-per-minute in Britannia outside of a boss: gold, gems, scrolls, regs, magic gear, and on the high-level maps genuinely rare things. A treasure hunter is a generalist — a bit of digging, a bit of fighting, a bit of lockpicking — and the variety is the whole appeal.

Clip and save

THE BUILD

You get 700 skill points in total, which is seven skills at 100 (Grandmaster). Here is a sheet that works, and why each line is on it. You can load this exact spread on the hero sheet in the magazine and slide the numbers around.

Treasure Hunter — a working 700-point sheet
SkillPointsWhy it's here
Cartography100Decodes maps. The skill the entire profession hangs on.
Lockpicking100Opens the chest. A treasure hunter who can't pick locks has a very heavy paperweight.
Remove Trap100Disarms the chest before it takes a chunk out of you. Pairs with Tinkering if you'd rather.
Magery100Travel to dig sites, plus heals and Invisibility when four guardians appear at once.
Meditation100Mana for the Magery half.
Mining100Lets you dig, and it's handy — but this is the flexible slot. See the note below.
Wrestling100Melee defence while the guardians are chewing on you.
Total700of 700
★

The flexible slot

Mining and Wrestling are the two softest lines here. Swap either for Swordsmanship + Tactics if you'd rather fight the guardians properly than survive them, or for Detect Hidden if you want to spot trapped chests more reliably. Treasure hunting rewards a build you've tuned to your own taste.

★

Remove Trap or Tinkering?

Both can disarm a chest; Tinkering also makes your own lockpicks and tools, which a treasure hunter gets through steadily. If you're already a tinker, use that and spend these points elsewhere.

From zero to Grandmaster

THE TRAINING LADDER

Skills go up by using them, and they go up fastest on a task that is just barely hard for you. Climb the rungs in order — each one stops paying off, and that's your cue to move up.

0 → 30
Trainers, and start collecting

NPC trainers for Cartography, Lockpicking and Magery to 30. Then start hoarding every treasure map you find — you can't use the good ones yet, but you will, and maps don't spoil.

30 → 50
Picking boxes in your house

Lockpicking trains beautifully on locked boxes made by a tinker. Get a friendly tinker to make you a stack, put them on the floor at home, and pick them over and over. This is far faster and safer than learning on real chests.

50 → 70
Level one and two maps

Start digging. Low-level maps have gentle guardians and forgiving traps — exactly what you want while you learn the rhythm: decode, travel, dig, disarm, pick, loot, run. Cartography trains off decoding, so every map is progress.

70 → 90
Level three and four maps

The guardians get serious and so does the loot. This is where Invisibility stops being a luxury: dig, let the guardians spawn, vanish, and let them wander off before you open the chest at your leisure.

90 → 100
Level five and six, with company

The best maps spawn things that will kill you alone. Bring the family. A high-level chest split between four people is still a better evening than almost anything else on the shard.

Spend your first coins well

YOUR KIT

Modest kit, and almost all of it is consumable. The real investment is the stack of maps you've been quietly collecting since level one.

Day-one shopping list
WhatWhereWhat it's for
A shovel or pickaxeProvisioner or blacksmithFor the digging. Carry two; they wear out at the worst time.
Lockpicks, lots of themTinker, or any provisionerThey break when a pick fails. Fifty is not excessive.
A mapmaker's penMage shop or scribeFor decoding. Buy spares.
A spellbook, reagents, runebookMage shopRecall to the dig site, heals, and above all Invisibility.
200 bandagesTailorGuardians hit, traps hit, and you're a long way from a healer.
A tinker's locked boxesAsk a tinker friendNot for adventuring — for training Lockpicking at home. The single best training shortcut in this guide.

HOW IT FLOWS

Loot a mapMonsters drop treasure maps, graded level one to six.
Decode itCartography turns the scribble into a real location.
DigA shovel at the right spot raises the chest — and the guardians.
Disarm, pick, lootRemove Trap, then Lockpicking, then take everything.
Pack a runebook

WHERE TO GO

The right room makes training three times faster. These are the spots worth a rune.

Your own house

Where you grind Lockpicking on tinker boxes. Unglamorous, and it'll save you a week.

Anywhere monsters die

Maps come from loot, so every dungeon trip is also map shopping. Dungeons near Britain and Covetous are easy sources.

The Lost Lands

A great many map locations are out here, and they're less travelled. Mark runes liberally — some dig sites are a long walk from anywhere.

Wherever the X is

The appeal of the profession: maps send you to corners of the world you'd otherwise never visit. Keep a runebook with spare pages.

Learn it here, not the hard way

HARD-WON ADVICE

⚡

Train Lockpicking on tinker boxes

Do not learn this skill on real treasure chests. Locked boxes from a tinker, picked repeatedly at home, will take you from 30 to 70 in a fraction of the time and without losing a single chest.

⚠

Disarm before you open

A trapped chest opened without Remove Trap can genuinely kill a mid-level character. Make disarm-then-pick an automatic habit, every single chest, even the small ones.

⚡

Invisibility is the real guardian answer

You don't have to beat the guardians — you have to outlast them. Dig, go invisible, wait for them to lose interest, then loot in peace. This single trick doubles the map level you can handle.

⚠

Carry spare everything

Shovels break, lockpicks snap, pens run out. Nothing is worse than standing on a decoded X with no shovel. Pack doubles of all three.

Letters to the editor

QUESTIONS WE ALWAYS GET

Where do treasure maps come from?
Monster loot, mostly, and higher-level monsters drop better maps. You'll accumulate them naturally while doing anything else, which is why this pairs so well with every other profession.
What do the map levels mean?
Level one is gentle guardians and modest loot; level six is a serious fight and genuinely rare rewards. Work up gradually — a level six map dug solo at 70 skill is just a complicated way to die.
Do I need Mining to dig?
It helps and it's on this sheet, but it's the most expendable line. Plenty of treasure hunters swap it for combat skills and dig fine. Treat the sheet as a starting point, not scripture.
Treasure Hunter or Pirate?
Same core skill, different terrain — land maps and a shovel versus sea bottles and a boat. Both run on Cartography, so one character can genuinely do both. The Pirate file covers the wet half.
Is it actually profitable?
Very, and it's some of the most reliable income on the shard because it doesn't depend on rare drops — every chest pays. The variety is what keeps people doing it, though; no two maps send you to the same evening.
Nobody does this alone

TEAM UP

Britannia runs on favours. These are the people you want in your party and on your friends list.

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